

Test to see if an event or player is at another event’s location Test to see if an event or player is at an x,y location Determine location without having to use Control Variables beforehand. Specify turning these self switches off, on or flip themĢ. This plugin adds some functions to use that may help with eventing puzzles and/or quests.Ĭhange self switches for any event from any eventĬhange self switches for events adjacent to other events You’ll notice that the RTP doesn’t come with many useful fishing icons (to use for rods and baits), and there’s not a whole lot of fish for you to use included in the demo – you’ll need to source or make your own resources to use. – Read the help file and examine the demo to learn how it works – Activate plugin using the ‘Plugin Manager’ – Copy the “GALV_Fishing.js” file into your project’s /js/plugins/ folder. The demo contains examples of some things you can do.

Use eventing to add quest items to catch from the water. – Add specific fish or objects or randomize them for each fishing spot. – Customise each fishing spot’s backgrounds and music – Customise a range of fish attributes to change how they behave such as bait they eat, speed, difficulty to reel in (and more) This plugin is not plug-and-play and requires setting up. This plugin adds a new fishing mini game to your project similar to that of Breath of Fire 2’s.
